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# Owner Bot - Mod Safety Status Management
# Add this code to nitro_system/bots.py
# ═══════════════════════════════════════════════════════════════

# 1. Add import at the top (after other imports):
from mod_safety_manager import load_mod_safety_status, save_mod_safety_status, update_mod_status

# 2. Add to LANG["ar"] dictionary:
"mod_safety": "🛡️ حالة أمان التعديلات",
"mod_safety_panel": "🛡️ إدارة حالة أمان التعديلات\n\nاختر التعديل لتغيير حالته:",
"mod_status_updated": "✅ تم تحديث حالة {mod_name}!\n\nالحالة الجديدة: {status}",
"mark_safe": "✅ آمن (Safe)",
"mark_not_safe": "⚠️ غير آمن (Ban Risk)",

# 3. Add to LANG["en"] dictionary:
"mod_safety": "🛡️ Mod Safety Status",
"mod_safety_panel": "🛡️ Manage Modification Safety Status\n\nSelect modification to change status:",
"mod_status_updated": "✅ Updated {mod_name} status!\n\nNew status: {status}",
"mark_safe": "✅ Safe",
"mark_not_safe": "⚠️ Not Safe (Ban Risk)",

# 4. Add to LANG["ru"] dictionary:
"mod_safety": "🛡️ Статус безопасности модов",
"mod_safety_panel": "🛡️ Управление статусом безопасности\n\nВыберите мод для изменения статуса:",
"mod_status_updated": "✅ Статус {mod_name} обновлен!\n\nНовый статус: {status}",
"mark_safe": "✅ Безопасно",
"mark_not_safe": "⚠️ Небезопасно (риск бана)",

# 5. Add button in owner_start function (in the keyboard):
[InlineKeyboardButton(LANG[lang]["mod_safety"], callback_data='o_mod_safety')],

# 6. Add handler in owner_callback function:

elif q.data == 'o_mod_safety':
    mods = load_mod_safety_status()
    msg = LANG[lang]["mod_safety_panel"]
    kb = []
    
    for port in sorted(mods.keys(), reverse=True):
        mod = mods[port]
        status_emoji = "✅" if mod["status"] == "safe" else "⚠️"
        kb.append([InlineKeyboardButton(
            f"{status_emoji} {mod['name']} (Port {port})",
            callback_data=f'mod_{port}'
        )])
    
    kb.append([InlineKeyboardButton(LANG[lang]["back"], callback_data='o_back')])
    await q.edit_message_text(msg, reply_markup=InlineKeyboardMarkup(kb))

elif q.data.startswith('mod_'):
    port = q.data[4:]
    mods = load_mod_safety_status()
    
    if port in mods:
        mod = mods[port]
        current_status = "✅ Safe" if mod["status"] == "safe" else "⚠️ Not Safe"
        msg = f"🛡️ {mod['name']} (Port {port})\n\n"
        msg += f"Current Status: {current_status}\n\n"
        msg += "Select new status:"
        
        kb = [
            [InlineKeyboardButton(LANG[lang]["mark_safe"], callback_data=f'modset_{port}_safe')],
            [InlineKeyboardButton(LANG[lang]["mark_not_safe"], callback_data=f'modset_{port}_not_safe')],
            [InlineKeyboardButton(LANG[lang]["back"], callback_data='o_mod_safety')]
        ]
        await q.edit_message_text(msg, reply_markup=InlineKeyboardMarkup(kb))

elif q.data.startswith('modset_'):
    parts = q.data.split('_')
    port = parts[1]
    new_status = parts[2]
    
    mods = load_mod_safety_status()
    if port in mods:
        update_mod_status(port, new_status, OWNER_ID)
        mods = load_mod_safety_status()
        mod = mods[port]
        
        status_text = "✅ Safe" if new_status == "safe" else "⚠️ Not Safe (Ban Risk)"
        msg = LANG[lang]["mod_status_updated"].format(
            mod_name=mod["name"],
            status=status_text
        )
        
        kb = [[InlineKeyboardButton(LANG[lang]["back"], callback_data='o_mod_safety')]]
        await q.edit_message_text(msg, reply_markup=InlineKeyboardMarkup(kb))

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# End of patch
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